#region " LICENSE "
// DRILL - Dependency Resolution Interface Layer Library
// Copyright (c) 2008-2012 Wade A. Reynolds. All rights reserved.
// http://drill.codeplex.com/
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#endregion
using System.Collections.Generic;
using Drill.Configuration;
using Drill.Core;

namespace Drill.Extensibility
{
	/// <summary>
	/// Implemented by classes that provide data and utilities to 
	/// dependency resolver prociders during initialization.
	/// </summary>
	public interface IDrillBitInitContext
	{
		/// <summary>
		/// Gets the name of the DrillBit instance.
		/// </summary>
		/// <value>The name of the DrillBit instance.</value>
		string Name { get; }

		/// <summary>
		/// Gets the list of configuration sources that the DrillBit 
		/// uses during initialization to configure itself.
		/// </summary>
		/// <value>
		/// The list of configuration sources that the DrillBit 
		/// uses during initialization to configure itself.
		/// </value>
		IList<IConfigurationSource> ConfigurationSources { get; }

		/// <summary>
		/// Gets the configuration helper that can be used to locate and load configuration files.
		/// </summary>
		/// <value>
		/// The configuration helper.
		/// </value>
		IConfigurationHelper ConfigurationHelper { get; }
	}
}